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Games
I like to make games in my spare time. And play them too.
early access
Merchant’s Venture
A trade and economy game. Found cities, link them with trade routes, and hire merchants who buy where goods are cheap and sell where they’re dear. Feed a city what it needs and watch it grow.
Play in your browser
Free, with nothing to install. Best on a laptop or desktop. The first visit downloads about 22 MB, and your game saves in the browser you play it in. The game is still changing, so best scores may be reset.
- A campaign round the world: start in the Ancient World, from Egypt and Mesopotamia to China and Mesoamerica, with the Classical, Medieval and New Worlds to follow. Every stop is the same world for everyone, so your times can be compared. Win each on hard to go on.
- Wonders to raise: the Great Pyramid, the Hanging Gardens, the Great Wall, the Pyramid of the Sun and more, each built stone by stone from what your merchants bring.
- Real worlds traced from real coastlines: Egypt, Mesopotamia, China, Mesoamerica, Greece, Italy, Spain, Britain and Ireland, France, Japan, Brazil, or the generated Uncharted Lands.
- A living economy: supply and demand set every price. Feed a village to grow it into a town, then build bakeries, weavers and smithies to make it a city, and temples and palaces that want the luxuries.
- Porters, camels, rafts, canoes, carts, sail boats and barges find their own way around mountains and seas. Rafts ride the current downstream, and their crews walk home.
- Charts at the end: your gold and people year by year, and which goods and workshops made the money, against your best run.
- Two views of one world: a 2D map, or the 3D view.
Made with Godot 4, and AI have massively pushed this project forward








